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How badges and micro-credentials can be used to motivate students. How badges can gamify learning.
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Culture;Esther;Friend visits Ottawa;Mike Barker;SLALS;Spanish;Summer 2015
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Using an online classroom for synchronous communication in the online learning environment
Note: This video is protected by a Creative commons licence. Creative Commons…
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Aubrey Anable (Department of Film Studies) discusses how she uses the Gaming Lab in the Discovery Centre to host her classes in Video Games and Differences. The Discovery Centre is a 9,500 square…
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Shawn Graham (Department of History) discusses how he uses the Discovery Centre to re-imagine his classes in the Digital Humanities. The Discovery Centre is a 9,500 square foot collaborative work…
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Strategies for applying gaming principles to courses to increase student engagement and learning.
Note: This video is protected by a Creative commons licence.
Creative Commons …
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